A simple re-implementation of the classic "Simon Says" game. This was developed as a test project to understand the feasibility of developing a game in the Zig programming language while targeting desktop and the web.

Zig was chosen as a modern C replacement. The tooling and functionality of Zig makes development easier and less error-prone than C for folks who aren't in the top 10% of C programmers.

Raylib was chosen for it's web-compatibility and pleasant API. Using SDL probably wouldn't be a bad choice if Raylib wasn't an option.

GitHub project: https://github.com/shmolyneaux/zig_simon

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